logo

3D scene understanding in two glances

Sector: Government • Location: Germany

Source: EU Funding & Tenders Portal

Project
Ongoing

The human mind understands visual scenes. We can usually tell what objects are present in a scene, we can imagine what the hidden parts of objects look like, and we can imagine what it would look like if we or an object moved. The first step of visual scene understanding is segmentation, in which our brain tries to infer which parts of the scene belong to which objects. Adults can do this in photo

Project Information FAQ

Project Information

4 Q
The project “3D scene understanding in two glances” is an infrastructure initiative in the Government sector, located in Germany. Taiyo aggregates data on it from EU Funding & Tenders Portal.

Want to explore the full details? View the full report

Participants

Sponsoring Agency

Obfuscated Data

Company

Obfuscated Data

Status

Original status

ongoing

Taiyo status

Obfuscated Data

Taiyo last update

00-00-0000

Available timestamps

00-00-0000

Available timestamp type

Obfuscated Data

Contact

Contact name

Obfuscated Data

Phone

0000000000

Email

ObfuscatedData@email.com

Address

Obfuscated Data, Obfuscated data, obfuscated data, Obfuscated data

Description

Description

The human mind understands visual scenes. We can usually tell what objects are present in a scene, we can imagine what the hidden parts of objects look like, and we can imagine what it would look like if we or an object moved. The first step of visual scene understanding is segmentation, in which our brain tries to infer which parts of the scene belong to which objects. Adults can do this in photographs – but photographs are not how we learned to see as infants. We learned to see by moving around in a 3D world. The way that scenes project into our eyes, how light is affected by the optics of our eyes, how our photoreceptors sample the light, and how we move our eyes all provide rich information about our environment. However, we do not know how adults combine all this information to perceive segmented scenes, and we do not know how infants learn this combination. Two reasons for this are that standard visual display devices cannot precisely mimic these factors, and that it is unethical to manipulate these factors in human infants. The goals of this project are to understand how adults use the rich information present in active 3D vision to perform segmentation, and to understand how this is learned. We will develop a new display device and experimental methods to study how adults segment scenes when realistic visual information is available, and develop ground-breaking new technologies using advanced computer graphics and machine learning to simulate the inputs to the visual system from early development to adulthood. We will then conduct in silico experiments in artificial neural networks to understand segmentation learning, by systematically restricting or manipulating different factors. We will compare the learned behaviours of different artificial networks to adults performing segmentation during active exploration of 3D scenes, and use similarities and differences to better understand a fundamental puzzle of perception: how the mind makes sense of scenes.

Original sub-sector

Obfuscated

Original Currency

USD

Original budget

000000000000000

Procurement method

Obfuscated Data

Budget

000000000000000

Location

Region

Obfuscated

Country

Obfuscated

State

Obfuscated Data

County

Obfuscated

Location

Obfuscated Data, Obfuscated data, obfuscated data, Obfuscated data

Source

Source reliability

High

Data quality score

100%

Source

Obfuscated Data

URL

obfuscated_data,obfuscateddata.com

More Details

Project Type

Obfuscated Data

Article Published Date

Obfuscated Data