logo

A Game to Remember: Gamifying Holocaust Remembrance

Sector: Electric Vehicles (EVs) • Location: Bulgaria, Lithuania, Spain, Germany, Hungary

Source: EU Funding & Tenders Portal

Project
Ended

A Game to Remember is a 2-year international project formed by a consortium of 5 organizations from 5 European countries (Bulgaria, Germany, Hungary, Lithuania and Spain) that aims to collect existing Holocaust survival testimonies and transform them into a series of 5 offline detective mystery games, similar to popular escape rooms. These games will be based on local stories of success and failu

Project Information FAQ

Project Information

3 Q
The project “A Game to Remember: Gamifying Holocaust Remembrance” is an infrastructure initiative in the Electric Vehicles (EVs) sector, located in Bulgaria, Lithuania, Spain, Germany, Hungary. Taiyo aggregates data on it from EU Funding & Tenders Portal.

Want to explore the full details? View the full report

Participants

Sponsoring Agency

Obfuscated Data

Company

Obfuscated Data

Status

Original status

ended

Taiyo status

Obfuscated Data

Taiyo last update

00-00-0000

Available timestamps

00-00-0000

Available timestamp type

Obfuscated Data

Contact

Contact name

Obfuscated Data

Phone

0000000000

Email

ObfuscatedData@email.com

Address

Obfuscated Data, Obfuscated data, obfuscated data, Obfuscated data

Description

Description

A Game to Remember is a 2-year international project formed by a consortium of 5 organizations from 5 European countries (Bulgaria, Germany, Hungary, Lithuania and Spain) that aims to collect existing Holocaust survival testimonies and transform them into a series of 5 offline detective mystery games, similar to popular escape rooms. These games will be based on local stories of success and failure to resist the Nazi regimes in the participating countries. The project targets 550 teachers (focusing on secondary school history, philosophy, ethics and religion teachers), policymakers and public officials in the field of education at a local level (regional educational inspectorates, principals and methodological experts of the Ministry of Education in all participating countries) and Roma and Jewish community leaders from the localities of the project partner. This target group will validate and pilot the innovative detective games based on authentic Holocaust survivors' stories. Then they shall become multipliers of the intended project impact being in a position to further disseminate the gamified Holocaust Remembrance educational tool to a wider community including children and youth at schools but also families, friends and people in their closest circle. The long-term aim of the project is to sensitize communities through gamified education so that people are better equipped to react against Holocaust distortion and no longer validate fake news. The gamified approach is to bridge the limits of classical history education with the latest edutainment trends in transferring knowledge, skills and changing attitudes in modern societies.

Original sub-sector

Obfuscated

Original Currency

USD

Original budget

000000000000000

Procurement method

Obfuscated Data

Budget

000000000000000

Location

Region

Obfuscated

Country

Obfuscated

State

Obfuscated Data

County

Obfuscated

Location

Obfuscated Data, Obfuscated data, obfuscated data, Obfuscated data

Source

Source reliability

High

Data quality score

100%

Source

Obfuscated Data

URL

obfuscated_data,obfuscateddata.com

More Details

Project Type

Obfuscated Data

Article Published Date

Obfuscated Data