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Amimi

Sector: Commercial • Location: Spain

Source: EU Funding & Tenders Portal

Project
Ongoing

Amimi is a captivating 2D side-scroller that blends platforming, adventure, and puzzles with charming, hand-drawn aesthetics. Amimi is an emotionally resonant art game exploring the profound themes of friendship, life, death, love, and the beauty of nature. The game features a meticulously crafted progression and exploration system, where players must earn Amimi's trust to advance and uncover the

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The project “Amimi” is an infrastructure initiative in the Commercial sector, located in Spain. Taiyo aggregates data on it from EU Funding & Tenders Portal.

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Participants

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Status

Original status

ongoing

Taiyo status

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Email

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Description

Description

Amimi is a captivating 2D side-scroller that blends platforming, adventure, and puzzles with charming, hand-drawn aesthetics. Amimi is an emotionally resonant art game exploring the profound themes of friendship, life, death, love, and the beauty of nature. The game features a meticulously crafted progression and exploration system, where players must earn Amimi's trust to advance and uncover the true essence of this magical creature. The music in Amimi will aim to immerse players in natural environments, capturing the essence of each setting while also incorporating a blend of indie-rock and folk music styles. This combination will add depth and personality to the game, infusing the story with warmth, heart, and a unique emotional resonance. The game is currently in concept phase, targeting a 2028 release. Amimi is being developed by Ninju Games, an independent game development studio based in Spain. Composed of an experienced and creative team of seven developers and artists, with several years in the industry and a portfolio of successfully published games. Objectives: Innovation to the platformer-adventure genre. New attractive IP and gameplay. Unique and charming aesthetics. Safe, engaging, relaxing and contemplative gameplay. Explore non-linear narratives with depth. Distinguishing original soundtrack. Captivating characters and world creatures. International worldwide appeal. Activities: The initial phase of the project focuses on pre-production, culminating in the creation of a fully playable demo. The ultimate goal is to secure a production agreement with a major publisher to transition the game into full-scale production and ensure broad distribution. Expected results: A playable demo showcasing final art quality, core mechanics, and gameplay experience. Complete Game Design Document (GDD) and production planning. Tools and engine. Walk-through video of the demo. A trailer highlighting the game’s commercial potential and emotional impact.

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Original Currency

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Source

Source reliability

High

Data quality score

100%

Source

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URL

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More Details

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