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Augmented Reality for Education: implementation of European experience

Sector: Rail • Location: Ukraine

Source: EU Funding & Tenders Portal

Project
Ended

"Innovating and modernizing education and training are key priorities in several flagship initiatives of the Europe 2020 strategy, in particular Agenda for New Skills and Jobs, Youth on the Move, the Digital Agenda and the Innovation Union, Digital Education Action Plan. In addition, the digitization of education is one of the main elements of the priority direction of development, defined by the

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The project “Augmented Reality for Education: implementation of European experience” is an infrastructure initiative in the Rail sector, located in Ukraine. Taiyo aggregates data on it from EU Funding & Tenders Portal.

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Description

Description

"Innovating and modernizing education and training are key priorities in several flagship initiatives of the Europe 2020 strategy, in particular Agenda for New Skills and Jobs, Youth on the Move, the Digital Agenda and the Innovation Union, Digital Education Action Plan. In addition, the digitization of education is one of the main elements of the priority direction of development, defined by the Government of Ukraine - the creation of ""A State in a smartphone"" (https://osvita.diia.gov.ua/). The main aim of the project is to study European experience in the implementation of digital technologies in the educational process in order to spread these practices in Ukraine, to increase the level of digital competencies of students and teachers, as well as to train IT specialists in creating educational software using AR/VR technologies The objectives of the project are as follows: • studying European standards of digital competence for citizens (DigComp 2.1) and students and educators (DigCompEdu) and their implementation in Ukraine; • improving the quality of education and interest in students by more active use of digital technology in the educational process; • promote innovation in teaching and research, including the development of open online courses and using blended learning tools; • the introduction of digital technology in the educational process so that it is inextricably linked not only with the teaching of certain subjects but also with the learning process; • facilitating internationalization, supporting greater cooperation between HEIs across Europe; • make higher education more accessible to a wide range of students; • creating links between higher education institutions, research institutions, employers and the general public."

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High

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100%

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