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CA.V.E.: CAVES VIRTUAL ENVIRONMENT

Sector: Education • Location: Italy

Source: Keep.EU

Project
Closed

The overall project aims to further enhance and highlight the specific natural, geological, historical and cultural identity of the caves, using innovative technological applications based on virtual reality. The main expected outputs include: • Web-based virtual reality applications (the geological birth and evolutionary history of the caves, the life of pre-historical humans in caves, geo-morpho

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Project Information

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The project “CA.V.E.: CAVES VIRTUAL ENVIRONMENT” is an infrastructure initiative in the Education sector, located in Italy. Taiyo aggregates data on it from Keep.EU.

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Participants

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closed

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Description

Description

The overall project aims to further enhance and highlight the specific natural, geological, historical and cultural identity of the caves, using innovative technological applications based on virtual reality. The main expected outputs include: • Web-based virtual reality applications (the geological birth and evolutionary history of the caves, the life of pre-historical humans in caves, geo-morphological information, etc.) • Infrastructure of the virtual reality environment (renovation of existing rooms, procurement and installation of equipment) • Bilingual guides • Renovations and small scale infrastructures of the surroundings of the caves (paths and infrastructure for people with disabilities, lighting, models of pre-historic animals, etc.) • A room for environmental education and related equipment • Good practice guides • Post-project continuation workshop and scientific conferences

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Source

Source reliability

Medium

Data quality score

100%

Source

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URL

obfuscated_data,obfuscateddata.com

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