logo

Digital Civic Participation v2.0

Sector: Power Generation (CCGT) • Location: Greece, Italy, Poland, Lithuania, Romania

Source: EU Funding & Tenders Portal

Project
Ended

Due to the necessity for urgent, flexible decisions during the COVID-19 crisis, regulatory power has substantially shifted toward the government and local authorities, thus creating an imbalance of societal representation in political decision-making. Meaningful participation is critical when it comes to achieving socially, economically, and environmentally sustainable outcomes. Convincing exempla

Project Information FAQ

Project Information

3 Q
The project “Digital Civic Participation v2.0” is an infrastructure initiative in the Power Generation (CCGT) sector, located in Greece, Italy, Poland, Lithuania, Romania. Taiyo aggregates data on it from EU Funding & Tenders Portal.

Want to explore the full details? View the full report

Participants

Sponsoring Agency

Obfuscated Data

Company

Obfuscated Data

Status

Original status

ended

Taiyo status

Obfuscated Data

Taiyo last update

00-00-0000

Available timestamps

00-00-0000

Available timestamp type

Obfuscated Data

Contact

Contact name

Obfuscated Data

Phone

0000000000

Email

ObfuscatedData@email.com

Address

Obfuscated Data, Obfuscated data, obfuscated data, Obfuscated data

Description

Description

Due to the necessity for urgent, flexible decisions during the COVID-19 crisis, regulatory power has substantially shifted toward the government and local authorities, thus creating an imbalance of societal representation in political decision-making. Meaningful participation is critical when it comes to achieving socially, economically, and environmentally sustainable outcomes. Convincing exemplary projects have demonstrated how citizen engagement appeal and digital participation are essential in crisis situations such as climate change and pandemics. The project will explore the relationship between digitally enabled participatory tools and democracy, including such dimensions as citizen demand, state power, collective action and mobilization. DCP2 v2.0 aims at innovating the civic educational process resulting in increased participation of young people in their communities. As part of this innovation, a user friendly manual will be developed, which will gather and present a collection of known e-participation tools, with practical examples to enhance civic participation. In conclusion, the projects attempts to assess whether investing in digital tools to enhance participation during COVID-19 is appropriate. One consideration is whether their use, post-pandemic, will maintain or extend audience participation. Additionally, activities that increase participants’ access to and interaction with planning processes, and the knowledge and data they provide, might also have positive long-term impacts on other stakeholders, such as local communities. However, we need to keep in mind that digital technologies are not neutral and should not be used blindly. As a part of the participation palette, however, they can potentially help projects to reach a larger number of stakeholders.

Original sub-sector

Obfuscated

Original Currency

USD

Original budget

000000000000000

Procurement method

Obfuscated Data

Budget

000000000000000

Location

Region

Obfuscated

Country

Obfuscated

State

Obfuscated Data

County

Obfuscated

Location

Obfuscated Data, Obfuscated data, obfuscated data, Obfuscated data

Source

Source reliability

High

Data quality score

100%

Source

Obfuscated Data

URL

obfuscated_data,obfuscateddata.com

More Details

Project Type

Obfuscated Data

Article Published Date

Obfuscated Data