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ENGAGE: Learning to Solve Problems, Solving Problems to Learn

Sector: Education • Location: United States of America

Source: Grants.gov

Project
Archived

DARPA is soliciting proposals for innovative research in educational systems that will ENGAGE young students (Pre-K – Grade 3) in Science, Technology, Engineering, and Mathematics (STEM) studies while conducting research into the best methods and practices for teaching these topics. Specifically, an educational game-based approach is being sought that will analyze game-play across thousands of pl

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The project “ENGAGE: Learning to Solve Problems, Solving Problems to Learn” is an infrastructure initiative in the Education sector, located in United States of America. Taiyo aggregates data on it from Grants.gov.

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archived

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Description

Description

DARPA is soliciting proposals for innovative research in educational systems that will ENGAGE young students (Pre-K – Grade 3) in Science, Technology, Engineering, and Mathematics (STEM) studies while conducting research into the best methods and practices for teaching these topics. Specifically, an educational game-based approach is being sought that will analyze game-play across thousands of players to determine the best approaches for teaching specific STEM topics while taking into account individual learning styles, demographics and other factors identified by the game to impact learning. These educational games must meet the highest industry standards for quality and engagement while incorporating the best pedagogical practices and clearly focusing on the ability to measure and identify metrics critical to teaching STEM topics, as well as to see if the lessons learned within the game generalize to the classroom. See full DARPA-BAA-11-36, document attached.

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High

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100%

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