logo

European Kids

Location: Denmark, North Macedonia, Norway

Source: EU Funding & Tenders Portal

Project
Ended

European Kids in the Digital Age New technologies and digital consumption are transforming our lives for good and worse. Today’s children are born digital and spend considerable time on digital media and gaming. Research shows that parents are finding it increasingly difficult to navigate the online markets and understand what their children are doing online. That represents a threat to the parent

Project Information FAQ

Project Information

3 Q
The project “European Kids” is an infrastructure initiative, located in Denmark, North Macedonia, Norway. Taiyo aggregates data on it from EU Funding & Tenders Portal.

Want to explore the full details? View the full report

Participants

Sponsoring Agency

Obfuscated Data

Company

Obfuscated Data

Status

Original status

ended

Taiyo status

Obfuscated Data

Taiyo last update

00-00-0000

Available timestamps

00-00-0000

Available timestamp type

Obfuscated Data

Contact

Contact name

Obfuscated Data

Phone

0000000000

Email

ObfuscatedData@email.com

Address

Obfuscated Data, Obfuscated data, obfuscated data, Obfuscated data

Description

Description

European Kids in the Digital Age New technologies and digital consumption are transforming our lives for good and worse. Today’s children are born digital and spend considerable time on digital media and gaming. Research shows that parents are finding it increasingly difficult to navigate the online markets and understand what their children are doing online. That represents a threat to the parent role, but also a worry for society as kids already from the first very crucial years are heavily influenced by non-European content by companies from Asia and the US. The objectives of European Kids are: 1) To develop a digital universe for European Kids in the age 1-8 years. European Kids will build on strong European children culture IP’s and include video, games, books and audio. European Kids are working closely with experts on children development and their learning capacity by age in order to make sure that all content on the platform are tailor made for specific age groups e.g. 1-2, 3-4 years etc. 2) To stimulate interaction between digital activity and non-digital activities with special focus on sport and culture. 3) To include content which addresses diversity, gender equality, misinformation, sustainability and environmental challenges. 4) To give the parents a “Parents Module” tool, which will enable the parents to monitor the children’s digital behaviour and help them finding a good balance between digital and non-digital activities. European Kids will contribute to increasing the visibility, availability and diversity of European content and increase the potential audience of European content in the digital age. The project will therefore also contribute to the main objective of the call – to encourage innovative approaches to content creation, access, distribution and promotion across culture and creative sectors and with other sectors, including by taking into account the digital shift, covering both market and non-market dimensions.

Original sub-sector

Obfuscated

Original Currency

USD

Original budget

000000000000000

Procurement method

Obfuscated Data

Budget

000000000000000

Location

Region

Obfuscated

Country

Obfuscated

State

Obfuscated Data

County

Obfuscated

Location

Obfuscated Data, Obfuscated data, obfuscated data, Obfuscated data

Source

Source reliability

High

Data quality score

100%

Source

Obfuscated Data

URL

obfuscated_data,obfuscateddata.com

More Details

Project Type

Obfuscated Data

Article Published Date

Obfuscated Data