logo

Game Hub Scandinavia 2.0

Sector: Commercial • Location: Denmark

Source: Keep.EU

Project
Closed

The follow-up to Game Hub Scandinavia is consolidating to establish itself in the global gaming market. This is through better trained workforce, more started gaming companies, attractiveness for investment and concrete market shares in China and India.

The project notes that in two previous Interreg projects they have contributed to the creation of close to 100 new enterprises and 400 jobs in t

Project Information FAQ

Project Information

4 Q
The project “Game Hub Scandinavia 2.0” is an infrastructure initiative in the Commercial sector, located in Denmark. Taiyo aggregates data on it from Keep.EU.

Want to explore the full details? View the full report

Participants

Sponsoring Agency

Obfuscated Data

Company

Obfuscated Data

Status

Original status

Closed

Taiyo status

Obfuscated Data

Taiyo last update

00-00-0000

Available timestamps

00-00-0000

Available timestamp type

Obfuscated Data

Contact

Contact name

Obfuscated Data

Phone

0000000000

Email

ObfuscatedData@email.com

Address

Obfuscated Data, Obfuscated data, obfuscated data, Obfuscated data

Description

Description

The follow-up to Game Hub Scandinavia is consolidating to establish itself in the global gaming market. This is through better trained workforce, more started gaming companies, attractiveness for investment and concrete market shares in China and India. The project notes that in two previous Interreg projects they have contributed to the creation of close to 100 new enterprises and 400 jobs in the programme area. Now the partners are building on a 2.0 project. Growth in the gaming industry will be supported by skilled workforce and entrepreneurship. More gaming companies are needed for Scandinavia to become a global player to be reckoned with in the field. An accelerator model should therefore be developed to increase the production speed of a company. External investment needs to increase. Financing models adapted to the needs of the industry also need to be developed, as all game developers’ costs and labour needs are in the start-up phase. Relations in India and China were created during the previous project, something the 2.0 project wants to continue working on.

Original sub-sector

Obfuscated

Original Currency

USD

Original budget

000000000000000

Procurement method

Obfuscated Data

Budget

000000000000000

Location

Region

Obfuscated

Country

Obfuscated

State

Obfuscated Data

County

Obfuscated

Location

Obfuscated Data, Obfuscated data, obfuscated data, Obfuscated data

Source

Source reliability

Medium

Data quality score

100%

Source

Obfuscated Data

URL

obfuscated_data,obfuscateddata.com

More Details

Project Type

Obfuscated Data

Article Published Date

Obfuscated Data