METAVERSING: promoting youth mainstreaming and impacting policy and change makers through the metaverse and face-to-face.
Sector: Power Generation (CCGT) • Location: Spain
Source: EU Funding & Tenders Portal
The project will bridge the existing gap of disconnection and lack of understanding experienced by young people across Europe towards European affairs. METAVERSING4youth will place young people and youth workers as active agents and co-creators of comprehensive policy recommendations deriving from a wide range of activities, from structured debates and forums to the creation of artistic outputs, r
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Participants
Sponsoring Agency | Obfuscated Data |
Company | Obfuscated Data |
Status
Original status | forthcoming |
Taiyo status | Obfuscated Data |
Taiyo last update | 00-00-0000 |
Available timestamps | 00-00-0000 |
Available timestamp type | Obfuscated Data |
Contact
Contact name | Obfuscated Data |
Phone | 0000000000 |
ObfuscatedData@email.com | |
Address | Obfuscated Data, Obfuscated data, obfuscated data, Obfuscated data |
Description
Description | The project will bridge the existing gap of disconnection and lack of understanding experienced by young people across Europe towards European affairs. METAVERSING4youth will place young people and youth workers as active agents and co-creators of comprehensive policy recommendations deriving from a wide range of activities, from structured debates and forums to the creation of artistic outputs, reinforcing the role of young people in shaping Europe’s future and advancing the momentum for meaningful participation and innovation launched during the European Year of Youth. METAVERSING4youth builds on the legacy of the previous FPA carried out by this network in the Metaversing project. In this new project, we will continue to work to support European youth policies. In this new FPA, the network will aim to add value by shifting our focus to promoting youth mainstreaming and impacting policy and change makers. The main focus of this project will be bringing these policy recommendations and results to the attention of policymakers and relevant stakeholders. Our proposal will continue to support the European Youth Strategy (2021-2027) and the priorities of the Erasmus+ program by bringing forward the opinions and insights of young people and youth workers on crucial issues such as inclusion, digitalization, a sustainable environment, and democracy. It will also build upon the results of the European Year of Youth by training youth workers on mechanisms for youth engagement, such as Youth Dialogues. To achieve this, the project will harness the power of the metaverse, an immersive VR world, to create interactive spaces to foster inclusion, creativity, and active citizenship by breaking down the social, cultural, and geographical barriers of the real world. The network behind this project has extensive experience in collaborating with a wide variety of young people, including vulnerable and disadvantaged groups such as NEETs, migrants, young inmates, and others. |
Original sub-sector | Obfuscated |
Original Currency | USD |
Original budget | 000000000000000 |
Procurement method | Obfuscated Data |
Budget | 000000000000000 |
Location
Region | Obfuscated |
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State | Obfuscated Data |
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Location | Obfuscated Data, Obfuscated data, obfuscated data, Obfuscated data |
Source
Source reliability | High |
Data quality score | 100% |
Source | Obfuscated Data |
URL | obfuscated_data,obfuscateddata.com |
More Details
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