Project Foggy
Sector: Road • Location: France
Source: EU Funding & Tenders Portal
The next adventure presented by Douze Dixièmes Studio embraces navigation and exploration as the core of this new project, Foggy. As for all games at the studio it will be developed on our custom rendering and physics engine. In line with our visual and narrative statements Foggy is bound to be centered on characters, their relationships and their struggles in a highly stylized world covered by a
- Status
- Closed
- Sector
- Road
- Location
- France
- Updated
- 22 Jul 2026
- Source
- EU Funding & Tenders Portal
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Project Information
Participants
| Not available for this record. |
Status
Original status | ended |
Taiyo status | Closed |
Taiyo last update | 2026-07-22 |
Contact
| Not available for this record. |
Description
Description | The next adventure presented by Douze Dixièmes Studio embraces navigation and exploration as the core of this new project, Foggy. As for all games at the studio it will be developed on our custom rendering and physics engine. In line with our visual and narrative statements Foggy is bound to be centered on characters, their relationships and their struggles in a highly stylized world covered by a sea of clouds that players will freely explore. Inspiration for the tone of the game is derived from the early colonization of the Pacific by Austronesians thousands of years back with no means of calculating their route other than by accumulation of knowledge, transmission of this knowledge over generations, attention to details, logic, intelligence and a lot of courage. Foggy is a call to adventure using these qualities without clearly referring to Austronesian people. It is a proposition to change our relation to travel as crossing a distance and veer it towards a time oriented and difficulty-oriented understanding of travelling. The game will be launched on PC, Playstation, Switch and Xbox, through premium digital distribution. Participating in this work program is the assurance to tackle technical challenges that have been identified early on and take our whole team of 20 on the road to a convincing vertical slice. The next goal we will achieve if we manage this step is to work with a publisher with knowledge in this type of games. |
Location
Country | France |
Source
Source | EU Funding & Tenders Portal |
URL |
More Details
Record type | Project |
Sector | Road |
Article published date | 2025-12-01 |
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