logo

Qvarken Game Industry

Sector: Manufacturing (Industrial) • Location: Finland

Source: Keep.EU

Project
Closed

The purpose of the Qvarken Game Industry project is to strengthen and speed up the start-up phase and internationalisation for companies in the gaming industry. The project is at the same time the start of a transnational establishment of the Arctic Game Lab network.

The project implements tools and business development processes for the gaming industry in the innovation system in Ostrobothnia an

Project Information FAQ

Project Information

5 Q
The project “Qvarken Game Industry” is an infrastructure initiative in the Manufacturing (Industrial) sector, located in Finland. Taiyo aggregates data on it from Keep.EU.

Want to explore the full details? View the full report

Participants

Sponsoring Agency

Obfuscated Data

Company

Obfuscated Data

Status

Original status

Closed

Taiyo status

Obfuscated Data

Taiyo last update

00-00-0000

Available timestamps

00-00-0000

Available timestamp type

Obfuscated Data

Contact

Contact name

Obfuscated Data

Phone

0000000000

Email

ObfuscatedData@email.com

Address

Obfuscated Data, Obfuscated data, obfuscated data, Obfuscated data

Description

Description

The purpose of the Qvarken Game Industry project is to strengthen and speed up the start-up phase and internationalisation for companies in the gaming industry. The project is at the same time the start of a transnational establishment of the Arctic Game Lab network. The project implements tools and business development processes for the gaming industry in the innovation system in Ostrobothnia and Västerbotten, increases the gaming companies’ expertise in business development and internationalisation in the global gaming market, increases the number of companies in the gaming industry in both Ostrobothnia and Västerbotten, and initiates closer cooperation on the development of the gaming industry across Kvarken. The project’s primary target group is companies in the gaming industry in Ostrobothnia and Västerbotten. In addition, the project is also working to reach and support potential entrepreneurs in the gaming industry. A secondary target group in the project is also business advisors and other actors in the Ostrobothnian and West Bothnian innovation systems. During the project period, two rounds of acceleration processes are being conducted for gaming companies and networking events in Ostrobothnia and Västerbotten that initiate international connections to the gaming industry in the Kvarken area.

Original sub-sector

Obfuscated

Original Currency

USD

Original budget

000000000000000

Procurement method

Obfuscated Data

Budget

000000000000000

Location

Region

Obfuscated

Country

Obfuscated

State

Obfuscated Data

County

Obfuscated

Location

Obfuscated Data, Obfuscated data, obfuscated data, Obfuscated data

Source

Source reliability

Medium

Data quality score

100%

Source

Obfuscated Data

URL

obfuscated_data,obfuscateddata.com

More Details

Project Type

Obfuscated Data

Article Published Date

Obfuscated Data