RE_PLAY: EUROPEAN JOINT MASTERS IN GAMES
Sector: Education • Location: Portugal, Belgium, Finland
Source: EU Funding & Tenders Portal
RE_PLAY: EUROPEAN JOINT MASTERS IN GAMES is a four-semester EMJM in game design, reconsidering the current role of games education in European society, culture and the creative industries. RE_PLAY is built around four principles: (a) affirming European values through games, (b) promoting positive social transformations through play, (c) ensuring a medium independent exploration of play and (d) imp
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Participants
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Company | Obfuscated Data |
Status
Original status | ongoing |
Taiyo status | Obfuscated Data |
Taiyo last update | 00-00-0000 |
Available timestamps | 00-00-0000 |
Available timestamp type | Obfuscated Data |
Contact
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Address | Obfuscated Data, Obfuscated data, obfuscated data, Obfuscated data |
Description
Description | RE_PLAY: EUROPEAN JOINT MASTERS IN GAMES is a four-semester EMJM in game design, reconsidering the current role of games education in European society, culture and the creative industries. RE_PLAY is built around four principles: (a) affirming European values through games, (b) promoting positive social transformations through play, (c) ensuring a medium independent exploration of play and (d) improving the economic and social sustainability of the games industry. With the motto “future-proof your career”, RE_PLAY develops and delivers a pedagogical experience to empower digital citizens as co-creators of games culture and shapers of their own futures in society, cultural institutions (CHIs), and creative industries (CIs). RE_PLAY’s challenge-based program trains graduates to make decisive interventions - innovating the design of games and play by harnessing local contexts and building their partnerships and industry integration during the masters. Activities in RE_PLAY leverage Erasmus+ mobility to harness the strengths and experience of game design education of the three consortium members with complementary profiles, joining northern Europe (Aalto University, Finland), central-Europe (LUCA, Belgium) and southern-Europe (University Lusófona, Portugal), in a training project that extends into an enlarged network of European and trans-European partners. These strengths include (a) student collaboration, (b) an extensive and varied global partners network, (c) organising creative workshops, production residencies, and student project dissemination, and (d) promoting RE_PLAY in conferences and exhibitions and public cross-sector events throughout Europe. RE_PLAY seeks to empower Master Students and equip universities to initiate value-driven cultural and societal participation and change through culture and value-sensitive game-making in cooperation with CHIs, CIs and higher education institutions (HEIs). |
Original sub-sector | Obfuscated |
Original Currency | USD |
Original budget | 000000000000000 |
Procurement method | Obfuscated Data |
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Location
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Source
Source reliability | High |
Data quality score | 100% |
Source | Obfuscated Data |
URL | obfuscated_data,obfuscateddata.com |
More Details
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