Social and hUman ceNtered XR
Sector: Government • Location: Italy, Greece, Germany, Malta, Belgium, Spain
Source: EU Funding & Tenders Portal
The Social and hUman ceNtered XR (SUN) project aims at investigating and developing extended reality (XR) solutions that integrate the physical and the virtual world in a convincing way, from a human and social perspective. The virtual world will be a means to augment the physical world with new opportunities for social and human interaction. We will address the following limitations: ● Lack of so
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Participants
Sponsoring Agency | Obfuscated Data |
Company | Obfuscated Data |
Status
Original status | ended |
Taiyo status | Obfuscated Data |
Taiyo last update | 00-00-0000 |
Available timestamps | 00-00-0000 |
Available timestamp type | Obfuscated Data |
Contact
Contact name | Obfuscated Data |
Phone | 0000000000 |
ObfuscatedData@email.com | |
Address | Obfuscated Data, Obfuscated data, obfuscated data, Obfuscated data |
Description
Description | The Social and hUman ceNtered XR (SUN) project aims at investigating and developing extended reality (XR) solutions that integrate the physical and the virtual world in a convincing way, from a human and social perspective. The virtual world will be a means to augment the physical world with new opportunities for social and human interaction. We will address the following limitations: ● Lack of solutions to develop scalable and cost-effective new XR applications; ● Lack of convincing solutions for mixing of the virtual and physical environment; ● Lack of plausible and convincing human interaction interfaces in XR; ● Barriers due to resource limitations of end-user devices; We will develop solutions to surpass current limitations, including: ● Development of scalable solutions to obtain plausible and convincing virtual copies of physical objects and environments; ● Development of solutions for a seamless and convincing interaction between the physical and the virtual world; ● Development of wearable sensors and haptic interfaces for convincing and natural interaction with the virtual environment; ● Development of artificial intelligence-based solutions to address current computing, memory, and network limitations of wearable devices; The developed solution will be demonstrated in three real-life scenarios: 1 XR for rehabilitation after accidents or diseases. 2 XR in the industry to increase safety and improve social interaction among workers. 3 XR to remove interaction barriers for persons with disabilities. |
Original sub-sector | Obfuscated |
Original Currency | USD |
Original budget | 000000000000000 |
Procurement method | Obfuscated Data |
Budget | 000000000000000 |
Location
Region | Obfuscated |
Country | Obfuscated |
State | Obfuscated Data |
County | Obfuscated |
Location | Obfuscated Data, Obfuscated data, obfuscated data, Obfuscated data |
Source
Source reliability | High |
Data quality score | 100% |
Source | Obfuscated Data |
URL | obfuscated_data,obfuscateddata.com |
More Details
Project Type | Obfuscated Data |
Article Published Date | Obfuscated Data |
