The Internet of Musical Things - An ecosystem of interoperable devices connecting performers and audiences
Sector: Broadband • Location: United Kingdom
Source: EU Funding & Tenders Portal
This project aims at designing, developing, and validating new interfaces for technologically-mediated interaction between performers and audiences in order to achieve novel forms of musical expression and foster audience engagement in live performing arts. Current systems for networked music performances that allow performers to collaboratively create music over a network), and for participatory
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Participants
Sponsoring Agency | Obfuscated Data |
Company | Obfuscated Data |
Status
Original status | ended |
Taiyo status | Obfuscated Data |
Taiyo last update | 00-00-0000 |
Available timestamps | 00-00-0000 |
Available timestamp type | Obfuscated Data |
Contact
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Phone | 0000000000 |
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Address | Obfuscated Data, Obfuscated data, obfuscated data, Obfuscated data |
Description
Description | This project aims at designing, developing, and validating new interfaces for technologically-mediated interaction between performers and audiences in order to achieve novel forms of musical expression and foster audience engagement in live performing arts. Current systems for networked music performances that allow performers to collaboratively create music over a network), and for participatory live music performance that enable audiences to actively engage in the music creation process, are limited both from the technological and artistic perspectives. To progress the state-of-the-art, we propose to extend the concepts of the Internet of Things to the musical domain leading to a subfield that we coin as the Internet of Musical Things (IoMUT). IoMUT refers to the network of physical objects (Musical Things) dedicated to the production and fruition of multimodal musical content. This project will implement the IoMUT by creating Musical Things in the form of new musical instruments and new wearable devices, and by delivering a technological infrastructure that allows for their bidirectional wireless communication, both locally and remotely. Such an infrastructure will enable an ecosystem of interoperable devices connecting performers as well as performers and audiences to support new performer-performer and audience-performers interactions, not possible beforehand. The project will define and implement some use cases demonstrating the proposed IoMUT and evaluate them. This approach aspires to effect a step-change in the design of interfaces for musical expression, resulting in a potentially high economic impact on the whole music industry. The project also contributes to the fundamental understanding of the mechanisms underlying music perception and music performance in interactive and multimodal contexts. |
Original sub-sector | Obfuscated |
Original Currency | USD |
Original budget | 000000000000000 |
Procurement method | Obfuscated Data |
Budget | 000000000000000 |
Location
Region | Obfuscated |
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State | Obfuscated Data |
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Location | Obfuscated Data, Obfuscated data, obfuscated data, Obfuscated data |
Source
Source reliability | High |
Data quality score | 100% |
Source | Obfuscated Data |
URL | obfuscated_data,obfuscateddata.com |
More Details
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