Utility and Usership in Virtual Museums of Contemporary Art
Sector: Power Transmission • Location: Greece
Source: EU Funding & Tenders Portal
This research proposal aims to address Utility (i.e., social function) and Usership in Virtual Museums of Contemporary Art [ViMCA]. Its objectives are to establish a ground-breaking analysis and conceptual framework for ViMCA, and to determine correlated modes of implementation designed to sustain social justice through cultural innovation. In its initial out-going phase at Concordia University’s
Project Information FAQ
Project Information
Want to explore the full details? View the full report
Participants
Sponsoring Agency | Obfuscated Data |
Company | Obfuscated Data |
Status
Original status | ended |
Taiyo status | Obfuscated Data |
Taiyo last update | 00-00-0000 |
Available timestamps | 00-00-0000 |
Available timestamp type | Obfuscated Data |
Contact
Contact name | Obfuscated Data |
Phone | 0000000000 |
ObfuscatedData@email.com | |
Address | Obfuscated Data, Obfuscated data, obfuscated data, Obfuscated data |
Description
Description | This research proposal aims to address Utility (i.e., social function) and Usership in Virtual Museums of Contemporary Art [ViMCA]. Its objectives are to establish a ground-breaking analysis and conceptual framework for ViMCA, and to determine correlated modes of implementation designed to sustain social justice through cultural innovation. In its initial out-going phase at Concordia University’s Milieux Institute for research-creation, this action will determine ViMCA’s social efficacy through an interdisciplinary methodology investigating different curatorial approaches, theories of contemporary art reception (emerging from neuroaesthetics, philosophy and art theory), as well as socially-engaged artistic practices, and cross-referencing them with the novel affordances provided by XR–Extended Reality technologies. In the subsequent in-coming phase of this action at ICS-FORTH’s Human Computer Lab, research will focus on usership and design in order to establish consistent modes of implementation. This next research phase will initially devise a bespoke mode of user-generated content creation for ViMCA, derived and adapted from co-productive models of public participation found in socially engaged art, new media and museums 3.0. Second, it will establish a dynamic, personalized user interface model adapted to contemporary art contexts that will critically engage users while challenging innate confirmation bias. The results of this overall research will constitute a roadmap for future digital applications designed to support and enhance the role of contemporary art institutions in fostering democracy and social justice in today’s post-truth era. In order to demonstrate the practical viability of these research results, work on this action will ultimately yield the design specifications for an innovative ViMCA prototype application, developed during the fellowship’s final secondment phase at the academia-to-industry spinoff startup ORamaVR. |
Original sub-sector | Obfuscated |
Original Currency | USD |
Original budget | 000000000000000 |
Procurement method | Obfuscated Data |
Budget | 000000000000000 |
Location
Region | Obfuscated |
Country | Obfuscated |
State | Obfuscated Data |
County | Obfuscated |
Location | Obfuscated Data, Obfuscated data, obfuscated data, Obfuscated data |
Source
Source reliability | High |
Data quality score | 100% |
Source | Obfuscated Data |
URL | obfuscated_data,obfuscateddata.com |
More Details
Project Type | Obfuscated Data |
Article Published Date | Obfuscated Data |
