logo

Virtual Reality Prevention of Gender-Violence in Europe based on Neuroscience of Embodiment, peRspective and Empathy

Sector: Education • Location: Spain, Finland

Source: EU Funding & Tenders Portal

Project
Ended

The aim of VR Per GENERE is to reduce intimate partner violence (IPV) through the deployment of cost-effective prevention and rehabilitation tools. The project is achievable based on the expertise of the consortium in this area and existing collaborations with stakeholders. There are three main objectives for which we use virtual reality (VR) scenarios: (i) To induce behavioural and attitudinal ch

Project Information FAQ

Project Information

3 Q
The project “Virtual Reality Prevention of Gender-Violence in Europe based on Neuroscience of Embodiment, peRspective and Empathy” is an infrastructure initiative in the Education sector, located in Spain, Finland. Taiyo aggregates data on it from EU Funding & Tenders Portal.

Want to explore the full details? View the full report

Participants

Sponsoring Agency

Obfuscated Data

Company

Obfuscated Data

Status

Original status

ended

Taiyo status

Obfuscated Data

Taiyo last update

00-00-0000

Available timestamps

00-00-0000

Available timestamp type

Obfuscated Data

Contact

Contact name

Obfuscated Data

Phone

0000000000

Email

ObfuscatedData@email.com

Address

Obfuscated Data, Obfuscated data, obfuscated data, Obfuscated data

Description

Description

The aim of VR Per GENERE is to reduce intimate partner violence (IPV) through the deployment of cost-effective prevention and rehabilitation tools. The project is achievable based on the expertise of the consortium in this area and existing collaborations with stakeholders. There are three main objectives for which we use virtual reality (VR) scenarios: (i) To induce behavioural and attitudinal changes in the general public with respect to IPV by raising awareness, enhancing empathy for victims and fostering helpful behaviour in bystanders to IPV incidents. (ii) To promote healthy dating relationships by empowering young women to respond assertively to psychological abuse, minimizing the chances of harmful outcomes and the likelihood of men abusing. (iii) To reduce recidivism in IPV offenders. This work is made feasible by the low-cost but high-quality hardware available for VR. To address these objectives, 750 members of the general public and 200 IPV offenders from Spain and Finland will be immersed in VR where they will experience IPV scenes directed at them in the role of victim or bystander. This work will be performed across five different activities and our project will result in an improvement in outcomes relative to IPV, initially in Spain and Finland, and later in Europe. We contribute to improving tools and professional practices in the domain of prevention of IPV and rehabilitation of offenders. We will develop and validate four new interactive VR scenes and five 360° VR scenes, each addressing a specific objective. We will produce two reports of the results obtained in our studies, one prevention protocol for universities and one guideline document for professionals who work with offenders. We will organize two training and two advocacy meetings to communicate and advocate for institutionalization of the use of VR for rehabilitation. We will organize five workshops across Europe, addressing 450 professionals each to disseminate our findings.

Original sub-sector

Obfuscated

Original Currency

USD

Original budget

000000000000000

Procurement method

Obfuscated Data

Budget

000000000000000

Location

Region

Obfuscated

Country

Obfuscated

State

Obfuscated Data

County

Obfuscated

Location

Obfuscated Data, Obfuscated data, obfuscated data, Obfuscated data

Source

Source reliability

High

Data quality score

100%

Source

Obfuscated Data

URL

obfuscated_data,obfuscateddata.com

More Details

Project Type

Obfuscated Data

Article Published Date

Obfuscated Data